There is some interesting discussion about exploring and interacting with the world here both with and without a camera and/or digital phone or other device in one’s hand. 
The research and examples in this episode could be useful  for UX/UI  designers in the social media and IndieWeb spaces. The ideas presented here could help us in designing interactions on the web for people in a much happier and healthier fashion. I particularly likes the concept that a museum specifically redesigned some of it’s exhibits so as to be able to minimize the use of phones and increase the human-to-human interaction.
The questions of whether we’re posting content for ourselves or to share with others is an intriguing one. I tend to post for myself (and my memory via my commonplace book) first in almost all cases. When I’m taking photos or checking in, I almost always do it in a way so as to minimize as much as possible the distraction of doing so to others. It’s exceptionally rare that I spend the time and effort to get the “perfect” photo when I’m with others in public.
The discussion about the museum experience being designed for or against photography and the research relating to memories of the experiences reminds a lot of Matt Maldre’s recent experience with a museum security guard who urged patrons to get their phones out and take close up photos of artworks. [#] She obviously intuitively knew something that the rest of us could have only guessed at. Or perhaps she’s just been reading all the most cutting-edge research and putting it into practice in her own work?
This also reminds me I ought to call Dan Cohen and have a conversation about these sort of design concepts (and particularly those relating to Frances Yates and memory techniques) for his forthcoming library.

Syndicated copies: